Author Archives: Harry Brignull

Xbox controllers used in the military – life mimicking art?

If you’ve played either of the recent Call of Duty “Modern Warfare” games, you’ll be aware of the disturbingly realistic air attacks you can carry out on other players. Call of Duty 4 (Computer game): It seems that the grainy … Continue reading

“User experience is everything” – Evan Williams, Twitter CEO

→ From Evan’s article Ten Rules for Web Startups (2005). → Found via InspireUX.com

How tablet design can influence the potency of the Placebo effect

We all know that design influences people emotionally, but have you ever considered the possibility that possibility that design alone can actually influence the health of your users? This article by Steve Silberman on wired.com (August ’09) discusses the psychology … Continue reading

The Sinclair C5 Story

This lovely image from a recent Erskine Labs blog post reminded me of the charmingly tragic story of the Sinclair C5. Spurred on by his immense success in the computing industry with the ZX80, ZX81 and ZX spectrum, Clive Sinclair … Continue reading

Paul Graham on Simplicity

I think we all “get” simplicity these days, but nevertheless this quote from Paul Graham really sums it up: It seems strange to have to emphasize simplicity. You’d think simple would be the default. Ornate is more work. But something … Continue reading

Top posts of 2009 on 90percentofeverything.com

Well, it’s almost 2010, so I’m going to pre-empt the glut of 2009 retrospectives by getting mine out there first. In the past year I’ve written almost 100 posts on 90percentofeverything.com, and received over 400 comments. If there’s one thing … Continue reading

Google claim their new “fade in” feature provides increased efficiency for users

I admit that Google’s new “fade in” feature is pleasant in a bland sort of way, and seems to be a good move from a branding point of view – but what interests me is that they claim their Multivariate … Continue reading

The Romeo & Juliet effect, and how it applies to design.

Romeo and Juliet by Frank Dicksee When a barrier is placed between a person and their desires, those desires become intensified. This is because the barrier prevents them from experiencing their desires in the flesh – warts and all – … Continue reading

New User Experience Link Blog: 90poe.com

You may have noticed that posts 90percentofeverything.com have dried a bit lately. This is mainly because I’m doing various other cool things, including working on some super-secret projects at Madgex, spending more time with my family, and watching my 18 … Continue reading

At last, a sketchy Axure widget library

The default widget library supplied with Axure occupies an uncomfortable middle ground – it looks like it’s just badly designed high fidelity, rather than intentionally lo-fi. This sketchy Axure widget library by Kevin Wick gets around the problem by giving … Continue reading