I’m failing to see the issue here…
]]>Very interesting post! I don’t want to get all sci-fi on you, but this made me think about the novel “Ender’s Game.”
]]>The point I was trying to make was that some levels in some games are uncannily realistic. In the case of the two clips above, the utterances of the air crew are verbatim in places, and the scenario is almost the same – in the real clip they are told not to hit a mosque, but only the people nearby. In the game, they are told not to hit a church. It’s obvious the game designers have worked hard to base the level on this exact footage. This is a bit weird. What’s even weirder is the fact that the very same game controllers are now being used in the military. Art imitating life imitating art.
If this trend continues, then you could argue that at some point in the future, gameplay control skills and real-life military vehicle / weapon control skills might be almost identical. This is a strange thing to consider. A big win for army recruitment and training, anyway.
]]>Kids shouldn’t be playing these games: Call of Duty 4 has a 16+ PEGI rating and Modern Warfare 2 is a BBFC 18 certificate. I don’t subscribe to the notion that violent games are desensitising today’s youth. If there is laxness in the system it is the fault of parents and retailers, not the developers, who have as much right and imperative to dramatise extreme situations as do filmmakers.
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